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- EXECUTIVE SUMMARY ON GPU USAGE (SEE ALSO README.scrypt FOR SCRYPT MINING):
- By default, BFGMiner will NOT mine on any GPUs unless in scrypt mode. If you
- wish to use your GPU to mine SHA256d (generally not a good idea), you can
- explicitly enable it with the -S opencl:auto option.
- Single pool, regular desktop:
- bfgminer -S opencl:auto -o http://pool:port -u username -p password
- If you have configured your system properly, BFGMiner will mine on all GPUs in
- "dynamic" mode which is designed to keep your system usable and sacrifice some
- mining performance.
- Single pool, dedicated miner:
- bfgminer -S opencl:auto -o http://pool:port -u username -p password --set-device intensity=9
- Single pool, first card regular desktop, 3 other dedicated cards:
- bfgminer -S opencl:auto -o http://pool:port -u username -p password --set-device intensity=9 --set-device OCL0:intensity=d
- Multiple pool, dedicated miner:
- bfgminer -S opencl:auto -o http://pool1:port -u pool1username -p pool1password -o http://pool2:port -u pool2usernmae -p pool2password --set-device intensity=9
- Add overclocking settings, GPU and fan control for all cards:
- bfgminer -S opencl:auto -o http://pool:port -u username -p password --set-device intensity=9 --auto-fan --auto-gpu --set-device OCL:clock=750-950 --set-device OCL:memclock=300
- Add overclocking settings, GPU and fan control with different engine settings for 4 cards:
- bfgminer -S opencl:auto -o http://pool:port -u username -p password --set-device intensity=9 --auto-fan --auto-gpu --set-device OCL0:clock=750-950 --set-device OCL1:clock=945 --set-device OCL2:clock=700-930 --set-device OCL3:clock=960 --set-device OCL:memclock=300
- READ WARNINGS AND DOCUMENTATION BELOW ABOUT OVERCLOCKING
- To configure multiple displays on linux you need to configure your Xorg cleanly
- to use them all:
- sudo aticonfig --adapter=all -f --initial
- On Linux you virtually always need to export your display settings before
- starting to get all the cards recognised and/or temperature+clocking working:
- export DISPLAY=:0
- ---
- SETUP FOR GPU SUPPORT:
- To setup GPU mining support:
- Install the AMD APP sdk, ideal version (see FAQ!) - put it into a system
- location.
- Download the correct version for either 32 bit or 64 bit from here:
- http://developer.amd.com/tools/heterogeneous-computing/amd-accelerated-parallel-processing-app-sdk/downloads/
- The best version for Radeon 5xxx and 6xxx is v2.5, while 7xxx cards need v2.6 or
- later, 2.7 seems the best.
- For versions 2.4 or earlier you will need to manually install them:
- This will give you a file with a name like:
- AMD-APP-SDK-v2.4-lnx64.tgz (64-bit)
- or
- AMD-APP-SDK-v2.4-lnx32.tgz (32-bit)
- Then:
- sudo -i
- cd /opt
- tar xf /path/to/AMD-APP-SDK-v2.4-lnx##.tgz
- cd /
- tar xf /opt/AMD-APP-SDK-v2.4-lnx##/icd-registration.tgz
- ln -s /opt/AMD-APP-SDK-v2.4-lnx##/include/CL /usr/include
- ln -s /opt/AMD-APP-SDK-v2.4-lnx##/lib/x86_64/* /usr/lib/
- ldconfig
- Where ## is 32 or 64, depending on the bitness of the SDK you downloaded.
- If you are on 32 bit, x86_64 in the 2nd last line should be x86
- ---
- INTENSITY INFORMATION:
- Intensity correlates with the size of work being submitted at any one time to
- a GPU. The higher the number the larger the size of work. Generally speaking
- finding an optimal value rather than the highest value is the correct approach
- as hash rate rises up to a point with higher intensities but above that, the
- device may be very slow to return responses, or produce errors.
- NOTE: Running intensities above 9 with current hardware is likely to only
- diminish return performance even if the hash rate might appear better. A good
- starting baseline intensity to try on dedicated miners is 9. 11 is the upper
- limit for intensity while Bitcoin mining, if the GPU_USE_SYNC_OBJECTS variable
- is set (see FAQ). The upper limit for SHA256d mining is 14 and 20 for scrypt.
- ---
- OVERCLOCKING WARNING AND INFORMATION
- AS WITH ALL OVERCLOCKING TOOLS YOU ARE ENTIRELY RESPONSIBLE FOR ANY HARM YOU
- MAY CAUSE TO YOUR HARDWARE. OVERCLOCKING CAN INVALIDATE WARRANTIES, DAMAGE
- HARDWARE AND EVEN CAUSE FIRES. THE AUTHOR ASSUMES NO RESPONSIBILITY FOR ANY
- DAMAGE YOU MAY CAUSE OR UNPLANNED CHILDREN THAT MAY OCCUR AS A RESULT.
- The GPU monitoring, clocking and fanspeed control incorporated into BFGMiner
- comes through use of the ATI Display Library. As such, it only supports ATI
- GPUs. Even if ADL support is successfully built into BFGMiner, unless the card
- and driver supports it, no GPU monitoring/settings will be available.
- BFGMiner supports initial setting of GPU engine clock speed, memory clock
- speed, voltage, fanspeed, and the undocumented powertune feature of 69x0+ GPUs.
- The setting passed to BFGMiner is used by all GPUs unless separate values are
- specified. All settings can all be changed within the menu on the fly on a
- per-GPU basis.
- For example:
- --set-device OCL:clock=950 --set-device OCL:memclock=825
- will try to set all GPU engine clocks to 950 and all memory clocks to 825,
- while:
- --set-device OCL0:clock=950 --set-device OCL1:clock=945 --set-device OCL2:clock=930 --set-device OCL3:clock=960 --set-device OCL:memclock=300
- will try to set the engine clock of card 0 to 950, 1 to 945, 2 to 930, 3 to
- 960 and all memory clocks to 300.
- AUTO MODES:
- There are two "auto" modes in BFGMiner, --auto-fan and --auto-gpu. These can be
- used independently of each other and are complementary. Both auto modes are
- designed to safely change settings while trying to maintain a target
- temperature. By default this is set to 75 degrees C but can be changed with the
- --set-device option. For example:
- --set-device OCL:temp-target=80
- Sets all cards' target temperature to 80 degrees.
- --set-device OCL0:temp-target=75 --set-device OCL1:temp-target=85
- Sets card 0 target temperature to 75, and card 1 to 85 degrees.
- AUTO FAN:
- e.g.
- --auto-fan (implies 85% upper limit)
- --set-device OCL0:fan=25-85 --set-device OCL1:fan=65 --auto-fan
- Fan control in auto fan works off the theory that the minimum possible fan
- required to maintain an optimal temperature will use less power, make less
- noise, and prolong the life of the fan. In auto-fan mode, the fan speed is
- limited to 85% if the temperature is below "overheat" intentionally, as higher
- fanspeeds on GPUs do not produce signficantly more cooling, yet significantly
- shorten the lifespan of the fans. If temperature reaches the overheat value,
- fanspeed will still be increased to 100%. The overheat value is set to 85
- degrees by default and can be changed with the temp_overheat setting:
- e.g.
- --set-device OCL0:temp_overheat=75 --set-device OCL1:temp_overheat=85
- Sets card 0 overheat threshold to 75 degrees and card 1 to 85.
- AUTO GPU:
- e.g.
- --auto-gpu --set-device OCL:clock=750-950
- --auto-gpu --set-device OCL0:clock=750-950 --set-device OCL1:clock=945 --set-device OCL2:clock=700-930 --set-device OCL3:clock=960
- GPU control in auto gpu tries to maintain as high a clock speed as possible
- while not reaching overheat temperatures. As a lower clock speed limit, the
- auto-gpu mode checks the GPU card's "normal" clock speed and will not go below
- this unless you have manually set a lower speed in the range. Also, unless a
- higher clock speed was specified at startup, it will not raise the clockspeed.
- If the temperature climbs, fanspeed is adjusted and optimised before GPU engine
- clockspeed is adjusted. If fan speed control is not available or already
- optimal, then GPU clock speed is only decreased if it goes over the target
- temperature by the hysteresis amount, which is set to 3 by default and can be
- changed with:
- --temp-hysteresis
- If the temperature drops below the target temperature, and engine clock speed
- is not at the highest level set at startup, BFGMiner will raise the clock speed.
- If at any time you manually set an even higher clock speed successfully in
- BFGMiner, it will record this value and use it as its new upper limit (and the
- same for low clock speeds and lower limits). If the temperature goes over the
- cutoff limit (95 degrees by default), BFGMiner will completely disable the GPU
- from mining and it will not be re-enabled unless manually done so. The cutoff
- temperature can be changed with:
- --set-device OCL0:temp-cutoff=95 --set-device OCL1:temp-cutoff=105
- Sets card 0 cutoff temperature to 95 and card 1 to 105.
- --set-device OCL:memdiff=-125
- This setting will modify the memory speed whenever the GPU clock speed is
- modified by --auto-gpu. In this example, it will set the memory speed to be 125
- MHz lower than the GPU speed. This is useful for some cards like the 6970 which
- normally don't allow a bigger clock speed difference. The 6970 is known to only
- allow -125, while the 7970 only allows -150.
- CHANGING SETTINGS:
- When setting values, it is important to realise that even though the driver
- may report the value was changed successfully, and the new card power profile
- information contains the values you set it to, that the card itself may
- refuse to use those settings. As the performance profile changes dynamically,
- querying the "current" value on the card can be wrong as well. So when changing
- values in BFGMiner, after a pause of 1 second, it will report to you the current
- values where you should check that your change has taken. An example is that
- 6970 reference cards will accept low memory values but refuse to actually run
- those lower memory values unless they're within 125 of the engine clock speed.
- In that scenario, they usually set their real speed back to their default.
- BFGMiner reports the so-called "safe" range of whatever it is you are modifying
- when you ask to modify it on the fly. However, you can change settings to values
- outside this range. Despite this, the card can easily refuse to accept your
- changes, or worse, to accept your changes and then silently ignore them. So
- there is absolutely to know how far to/from where/to it can set things safely or
- otherwise, and there is nothing stopping you from at least trying to set them
- outside this range. Being very conscious of these possible failures is why
- BFGMiner will report back the current values for you to examine how exactly the
- card has responded. Even within the reported range of accepted values by the
- card, it is very easy to crash just about any card, so it cannot use those
- values to determine what range to set. You have to provide something meaningful
- manually for BFGMiner to work with through experimentation.
- STARTUP / SHUTDOWN:
- When BFGMiner starts up, it tries to read off the current profile information
- for clock and fan speeds and stores these values. When quitting BFGMiner, it
- will then try to restore the original values. Changing settings outside of
- BFGMiner while it's running may be reset to the startup BFGMiner values when
- BFGMiner shuts down because of this.
- ---
- GPU DEVICE ISSUES and use of --gpu-map
- GPUs mine with OpenCL software via the GPU device driver. This means you need
- to have both an OpenCL SDK installed, and the GPU device driver RUNNING (i.e.
- Xorg up and running configured for all devices that will mine on linux etc.)
- Meanwhile, the hardware monitoring that BFGMiner offers for AMD devices relies
- on the ATI Display Library (ADL) software to work. OpenCL DOES NOT TALK TO THE
- ADL. There is no 100% reliable way to know that OpenCL devices are identical
- to the ADL devices, as neither give off the same information. BFGMiner does its
- best to correlate these devices based on the order that OpenCL and ADL numbers
- them. It is possible that this will fail for the following reasons:
- 1. The device order is listed differently by OpenCL and ADL (rare), even if the
- number of devices is the same.
- 2. There are more OpenCL devices than ADL. OpenCL stupidly sees one GPU as two
- devices if you have two monitors connected to the one GPU.
- 3. There are more ADL devices than OpenCL. ADL devices include any ATI GPUs,
- including ones that can't mine, like some older R4xxx cards.
- To cope with this, the ADVANCED option for --gpu-map is provided with BFGMiner.
- DO NOT USE THIS UNLESS YOU KNOW WHAT YOU ARE DOING. The default will work the
- vast majority of the time unless you know you have a problem already.
- To get useful information, start BFGMiner with just the -n option. You will get
- output that looks like this:
- [2012-04-25 13:17:34] CL Platform 0 vendor: Advanced Micro Devices, Inc.
- [2012-04-25 13:17:34] CL Platform 0 name: AMD Accelerated Parallel Processing
- [2012-04-25 13:17:34] CL Platform 0 version: OpenCL 1.1 AMD-APP (844.4)
- [2012-04-25 13:17:34] Platform 0 devices: 3
- [2012-04-25 13:17:34] 0 Tahiti
- [2012-04-25 13:17:34] 1 Tahiti
- [2012-04-25 13:17:34] 2 Cayman
- [2012-04-25 13:17:34] GPU 0 AMD Radeon HD 7900 Series hardware monitoring enabled
- [2012-04-25 13:17:34] GPU 1 AMD Radeon HD 7900 Series hardware monitoring enabled
- [2012-04-25 13:17:34] GPU 2 AMD Radeon HD 6900 Series hardware monitoring enabled
- [2012-04-25 13:17:34] 3 GPU devices max detected
- Note the number of devices here match, and the order is the same. If devices 1
- and 2 were different between Tahiti and Cayman, you could run BFGMiner with:
- --gpu-map 2:1,1:2
- And it would swap the monitoring it received from ADL device 1 and put it to
- OpenCL device 2 and vice versa.
- If you have 2 monitors connected to the first device it would look like this:
- [2012-04-25 13:17:34] Platform 0 devices: 4
- [2012-04-25 13:17:34] 0 Tahiti
- [2012-04-25 13:17:34] 1 Tahiti
- [2012-04-25 13:17:34] 2 Tahiti
- [2012-04-25 13:17:34] 3 Cayman
- [2012-04-25 13:17:34] GPU 0 AMD Radeon HD 7900 Series hardware monitoring enabled
- [2012-04-25 13:17:34] GPU 1 AMD Radeon HD 7900 Series hardware monitoring enabled
- [2012-04-25 13:17:34] GPU 2 AMD Radeon HD 6900 Series hardware monitoring enabled
- To work around this, you would use:
- -d 0 -d 2 -d 3 --gpu-map 2:1,3:2
- If you have an older card as well as the rest it would look like this:
- [2012-04-25 13:17:34] Platform 0 devices: 3
- [2012-04-25 13:17:34] 0 Tahiti
- [2012-04-25 13:17:34] 1 Tahiti
- [2012-04-25 13:17:34] 2 Cayman
- [2012-04-25 13:17:34] GPU 0 AMD Radeon HD 4500 Series hardware monitoring enabled
- [2012-04-25 13:17:34] GPU 1 AMD Radeon HD 7900 Series hardware monitoring enabled
- [2012-04-25 13:17:34] GPU 2 AMD Radeon HD 7900 Series hardware monitoring enabled
- [2012-04-25 13:17:34] GPU 3 AMD Radeon HD 6900 Series hardware monitoring enabled
- To work around this you would use:
- --gpu-map 0:1,1:2,2:3
- ---
- GPU FAQ:
- Q: Can I change the intensity settings individually for each GPU?
- A: Yes, specify the devices by identifier: --set-device intensity=9 --set-device
- OCL0:intensity=d --set-device OCL1:intensity=4 (be sure you set the catch-all
- first!)
- Q: The CPU usage is high.
- A: The ATI drivers after 11.6 have a bug that makes them consume 100% of one
- CPU core unnecessarily, so downgrade to 11.6. Binding BFGMiner to one CPU core
- on windows can minimise it to 100% (instead of more than one core). Driver
- version 11.11 on linux and 11.12 on windows appear to have fixed this issue.
- Note that later drivers may have an apparent return of high CPU usage. Try
- 'export GPU_USE_SYNC_OBJECTS=1' on Linux before starting BFGMiner. You can also
- set this variable in windows via a batch file or on the command line before
- starting BFGMiner with 'setx GPU_USE_SYNC_OBJECTS 1'
- Q: My GPU hangs and I have to reboot it to get it going again?
- A: The more aggressively the mining software uses your GPU, the less overclock
- you will be able to run. You are more likely to hit your limits with BFGMiner
- and you will find you may need to overclock your GPU less aggressively. The
- software cannot be responsible and make your GPU hang directly. If you simply
- cannot get it to ever stop hanging, try decreasing the intensity, and if even
- that fails, try changing to the poclbm kernel with --set-device
- OCL:kernel=poclbm, though you will sacrifice performance. BFGMiner is designed
- to try and safely restart GPUs as much as possible, but NOT if that restart
- might actually crash the rest of the GPUs mining, or even the machine. It tries
- to restart them with a separate thread and if that separate thread dies, it
- gives up trying to restart any more GPUs.
- Q: Can you change the autofan/autogpu to change speeds in a different manner?
- A: The defaults are sane and safe. I'm not interested in changing them further.
- The starting fan speed is set to 50% in auto-fan mode as a safety precaution.
- Q: I upgraded BFGMiner version and my hashrate suddenly dropped!
- A: No, you upgraded your SDK version unwittingly between upgrades of BFGMiner
- and that caused your hashrate to drop. Please see the next question.
- Q: I upgraded my ATI driver/SDK/BFGMiner and my hashrate suddenly dropped!
- A: The hashrate performance in BFGMiner is tied to the version of the ATI SDK
- that is installed only for the very first time BFGMiner is run. This generates
- binaries that are used by the GPU every time after that. Any upgrades to the
- SDK after that time will have no effect on the binaries. However, if you
- install a fresh version of BFGMiner, and have since upgraded your SDK, new
- binaries will be built. It is known that the 2.6 ATI SDK has a huge hashrate
- penalty on generating new binaries. It is recommended to not use this SDK at
- this time unless you are using an ATI 7xxx card that needs it.
- Q: Which AMD SDK is the best for BFGMiner?
- A: At the moment, versions 2.4 and 2.5 work the best for 5xxx and 6xxx GPUs. SDK
- 2.6 or 2.7 works best for 7xxx. SDK 2.8 is known to have many problems. If you
- need to use the 2.6+ SDK (7xxx and later), the phatk kernel will perform poorly,
- while the diablo or (modified) poclbm kernel are optimised for it.
- Q: Which AMD driver is the best?
- A: Unfortunately AMD has a history of having quite a few releases with issues
- when it comes to mining, either in terms of breaking mining, increasing CPU
- usage or very low hashrates. Only experimentation can tell you for sure, but
- some good releases were 11.6, 11.12, 12.4 and 12.8. Note that older cards may
- not work with the newer drivers.
- Q: I have multiple SDKs installed, can I choose which one it uses?
- A: Run bfgminer with the -n option and it will list all the platforms currently
- installed. Then you can tell BFGMiner which platform to use with --gpu-platform.
- Q: BFGMiner reports no devices or only one device on startup on Linux although
- I have multiple devices and drivers+SDK installed properly?
- A: Try "export DISPLAY=:0" before running BFGMiner.
- Q: BFGMiner crashes immediately on startup.
- A: One of the common reasons for this is that you have mixed files on your
- machine for the driver or SDK. Windows has a nasty history of not cleanly
- uninstalling files so you may have to use third party tools like driversweeper
- to remove old versions. The other common reason for this is windows antivirus
- software is disabling one of the DLLs from working. If BFGMiner starts with the
- -T option but never starts without it, this is a sure fire sign you have this
- problem and will have to disable your antivirus or set up some exceptions in it
- if possible.
- Q: Is it faster to mine on Windows or Linux?
- A: It makes no difference. It comes down to choice of operating system for their
- various features. Linux offers much better long term stability and remote
- monitoring and security, while Windows offers you overclocking tools that can
- achieve much more than BFGMiner can do on Linux.
- Q: BFGMiner cannot see any of my GPUs even though I have configured them all to
- be enabled and installed OpenCL (+/- Xorg is running and the DISPLAY variable is
- exported on Linux)?
- A: Check the output of 'bfgminer -S opencl:auto -d?', it will list what OpenCL
- devices your installed SDK recognises. If it lists none, you have a problem with
- your version or installation of the SDK.
- Q: BFGMiner is mining on the wrong GPU, I want it on the AMD but it's mining on
- my on board GPU?
- A: Make sure the AMD OpenCL SDK is installed, check the output of 'bfgminer -S
- opencl:auto -d?' and use the appropriate parameter with --gpu-platform.
- Q: I'm getting much lower hashrates than I should be for my GPU?
- A: Look at your driver/SDK combination and disable power saving options for your
- GPU. Specifically look to disable ULPS. Make sure not to set intensity above 11
- for Bitcoin mining.
- Q: Can I mine with AMD while running Nvidia or Intel GPUs at the same time?
- A: If you can install both drivers successfully (easier on windows) then yes,
- using the --gpu-platform option.
- Q: Can I mine with Nvidia or Intel GPUs?
- A: Yes, but the hashrate on these is very poor and it is likely you'll be using
- much more energy than you'll be earning in coins.
- Q: Can I mine on both Nvidia and AMD GPUs at the same time?
- A: No, you must run one instance of BFGMiner with the --gpu-platform option for
- each.
- Q: Can I mine on Linux without running Xorg?
- A: With Nvidia you can, but with AMD you cannot.
- Q: I'm trying to mine a scrypt cryptocurrency but BFGMiner shows MH values
- instead of kH and submits no shares?
- A: Add the --scrypt parameter to your BFGMiner startup command.
- Q: I can't get anywhere near enough hashrate for scrypt compared to other
- people?
- A: You may not have enough system RAM, as this is also required.
- Q: My scrypt hashrate is high but the pool reports only a tiny proportion of my
- hashrate?
- A: You are generating garbage hashes due to your choice of settings. Try
- decreasing your intensity, do not increase the number of gpu-threads, and
- consider adding system RAM to match your GPU ram. You may also be using a bad
- combination of driver and/or SDK.
- Q: Scrypt fails to initialise the kernel every time?
- A: Your parameters are too high. Don't add GPU threads, don't set intensity too
- high, decrease thread concurrency. See the README.scrypt for a lot more help.
- Q: Are OpenCL kernels from other mining software useable in BFGMiner?
- A: The interfaces are often slightly different between the different software,
- so in most cases they will not work without modifying BFGMiner itself. However,
- if the kernel is compatible with one BFGMiner supports, you can edit it in a
- text editor and add a line that looks like this to the top:
- // kernel-interface: poclbm
- This will instruct BFGMiner to use the poclbm kernel interface. Then to use the
- kernel, just use --set OCL:kernel=mykernel where the filename is mykernel.cl.
- Q: BFGMiner stops mining (or my GPUs go DEAD) and I can't close it?
- A: Once the driver has crashed, there is no way for BFGMiner to close cleanly.
- You will have to kill it, and depending on how corrupted your driver state has
- gotten, you may even need to reboot. Windows is known to reset drivers when they
- fail and BFGMiner will be stuck trying to use the old driver instance.
- Q: I can't get any monitoring of temperatures or fanspeed with BFGMiner when I
- start it remotely?
- A: With Linux, make sure to export the DISPLAY variable. On Windows, you cannot
- access these monitoring values via RDP. This should work with TightVNC or
- TeamViewer, though.
- Q: I change my GPU engine/memory/voltage and BFGMiner reports back no change?
- A: BFGMiner asks the GPU using the ATI Display Library to change settings, but
- the driver and hardware are free to do what it wants with that query, including
- ignoring it. Some GPUs are locked with one or more of those properties as well.
- The most common of these is that many GPUs only allow a fixed difference
- between the engine clock speed and the memory clock speed (such as the memory
- being no lower than the engine - 150). Other 3rd party tools have unofficial
- data on these devices on windows and can get the memory clock speed down
- further but BFGMiner does not have access to these means.
- Q: I have multiple GPUs and although many devices show up, it appears to be
- working only on one GPU splitting it up.
- A: Your driver setup is failing to properly use the accessory GPUs. Your driver
- may be misconfigured or you have a driver version that needs a dummy plug on all
- the GPUs that aren't connected to a monitor.
- Q: I have some random GPU performance related problem not addressed above.
- A: Seriously, it's the driver and/or SDK. Uninstall them and start again,
- also noting there is no clean way to uninstall them so you will likely have to
- use extra tools or do it manually.
- Q: Do I need to recompile after updating my driver/SDK?
- A: No. The software is unchanged regardless of which driver/SDK/ADL version you
- are running.
- Q: I do not want BFGMiner to modify my engine/clock/fanspeed?
- A: BFGMiner only modifies values if you tell it to via the parameters.
- Otherwise it will just monitor the values.
- Q: Should I use crossfire/SLI?
- A: It does not benefit mining at all and depending on the GPU may actually
- worsen performance.
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