12345678910111213141516171819202122232425262728 |
- From 05f81ea4c1f661703b4b2e59839a518c088e8824 Mon Sep 17 00:00:00 2001
- From: Eric Anholt <eric@anholt.net>
- Date: Tue, 2 Aug 2016 17:17:52 -0700
- Subject: [PATCH] drm/vc4: Don't force new binner overflow allocation per draw.
- This came from the initial bringup code, which always idled the GPU
- and always reset the overflow. That massively increases the size of
- the working set when you're doing lots of small draws, though, as is
- common on X desktops or piglit.
- Signed-off-by: Eric Anholt <eric@anholt.net>
- ---
- drivers/gpu/drm/vc4/vc4_gem.c | 4 ----
- 1 file changed, 4 deletions(-)
- --- a/drivers/gpu/drm/vc4/vc4_gem.c
- +++ b/drivers/gpu/drm/vc4/vc4_gem.c
- @@ -435,10 +435,6 @@ again:
-
- vc4_flush_caches(dev);
-
- - /* Disable the binner's pre-loaded overflow memory address */
- - V3D_WRITE(V3D_BPOA, 0);
- - V3D_WRITE(V3D_BPOS, 0);
- -
- /* Either put the job in the binner if it uses the binner, or
- * immediately move it to the to-be-rendered queue.
- */
|