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- From c33b2893076c1ff4decffd300f84aaa2cc10d1a4 Mon Sep 17 00:00:00 2001
- From: Dan Carpenter <dan.carpenter@oracle.com>
- Date: Thu, 17 Dec 2015 15:39:08 +0300
- Subject: [PATCH 275/381] drm/vc4: allocate enough memory in
- vc4_save_hang_state()
- "state" is smaller than "kernel_state" so we end up corrupting memory.
- Fixes: 214613656b51 ('drm/vc4: Add an interface for capturing the GPU state after a hang.')
- Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
- Reviewed-by: Eric Anholt <eric@anholt.net>
- (cherry picked from commit 7e5082fbc00cc157e57a70cdb6b9bbb21289afb1)
- ---
- drivers/gpu/drm/vc4/vc4_gem.c | 2 +-
- 1 file changed, 1 insertion(+), 1 deletion(-)
- --- a/drivers/gpu/drm/vc4/vc4_gem.c
- +++ b/drivers/gpu/drm/vc4/vc4_gem.c
- @@ -159,7 +159,7 @@ vc4_save_hang_state(struct drm_device *d
- unsigned long irqflags;
- unsigned int i, unref_list_count;
-
- - kernel_state = kcalloc(1, sizeof(*state), GFP_KERNEL);
- + kernel_state = kcalloc(1, sizeof(*kernel_state), GFP_KERNEL);
- if (!kernel_state)
- return;
-
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