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- From 5405b6f75f7021db041e2dd0bb8720baf6d3122b Mon Sep 17 00:00:00 2001
- From: Eric Anholt <eric@anholt.net>
- Date: Fri, 17 Jul 2015 13:15:50 -0700
- Subject: [PATCH 116/381] drm/vc4: Add support for MSAA rendering.
- For MSAA, you set a bit in the binner that halves the size of tiles in
- each direction, so you can pack 4 samples per pixel in the tile
- buffer. During rendering, you can load and store raw tile buffer
- contents (to save the per-sample MSAA contents), or you can load/store
- resolved tile buffer contents (loads spam the pixel value to all 4
- samples, and stores either average the 4 color samples, or store the
- first sample for Z/S).
- Signed-off-by: Eric Anholt <eric@anholt.net>
- ---
- drivers/gpu/drm/vc4/vc4_packet.h | 23 ++-
- drivers/gpu/drm/vc4/vc4_render_cl.c | 274 ++++++++++++++++++++++++++++++------
- drivers/gpu/drm/vc4/vc4_validate.c | 5 +-
- include/uapi/drm/vc4_drm.h | 11 +-
- 4 files changed, 258 insertions(+), 55 deletions(-)
- --- a/drivers/gpu/drm/vc4/vc4_packet.h
- +++ b/drivers/gpu/drm/vc4/vc4_packet.h
- @@ -123,6 +123,11 @@ enum vc4_packet {
- #define VC4_PACKET_TILE_COORDINATES_SIZE 3
- #define VC4_PACKET_GEM_HANDLES_SIZE 9
-
- +/* Number of multisamples supported. */
- +#define VC4_MAX_SAMPLES 4
- +/* Size of a full resolution color or Z tile buffer load/store. */
- +#define VC4_TILE_BUFFER_SIZE (64 * 64 * 4)
- +
- /** @{
- * Bits used by packets like VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
- * VC4_PACKET_TILE_RENDERING_MODE_CONFIG.
- @@ -137,10 +142,20 @@ enum vc4_packet {
- * low bits of VC4_PACKET_STORE_FULL_RES_TILE_BUFFER and
- * VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER.
- */
- -#define VC4_LOADSTORE_FULL_RES_EOF (1 << 3)
- -#define VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL (1 << 2)
- -#define VC4_LOADSTORE_FULL_RES_DISABLE_ZS (1 << 1)
- -#define VC4_LOADSTORE_FULL_RES_DISABLE_COLOR (1 << 0)
- +#define VC4_LOADSTORE_FULL_RES_EOF BIT(3)
- +#define VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL BIT(2)
- +#define VC4_LOADSTORE_FULL_RES_DISABLE_ZS BIT(1)
- +#define VC4_LOADSTORE_FULL_RES_DISABLE_COLOR BIT(0)
- +
- +/** @{
- + *
- + * low bits of VC4_PACKET_STORE_FULL_RES_TILE_BUFFER and
- + * VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER.
- + */
- +#define VC4_LOADSTORE_FULL_RES_EOF BIT(3)
- +#define VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL BIT(2)
- +#define VC4_LOADSTORE_FULL_RES_DISABLE_ZS BIT(1)
- +#define VC4_LOADSTORE_FULL_RES_DISABLE_COLOR BIT(0)
-
- /** @{
- *
- --- a/drivers/gpu/drm/vc4/vc4_render_cl.c
- +++ b/drivers/gpu/drm/vc4/vc4_render_cl.c
- @@ -37,9 +37,11 @@
-
- struct vc4_rcl_setup {
- struct drm_gem_cma_object *color_read;
- - struct drm_gem_cma_object *color_ms_write;
- + struct drm_gem_cma_object *color_write;
- struct drm_gem_cma_object *zs_read;
- struct drm_gem_cma_object *zs_write;
- + struct drm_gem_cma_object *msaa_color_write;
- + struct drm_gem_cma_object *msaa_zs_write;
-
- struct drm_gem_cma_object *rcl;
- u32 next_offset;
- @@ -82,6 +84,22 @@ static void vc4_store_before_load(struct
- }
-
- /*
- + * Calculates the physical address of the start of a tile in a RCL surface.
- + *
- + * Unlike the other load/store packets,
- + * VC4_PACKET_LOAD/STORE_FULL_RES_TILE_BUFFER don't look at the tile
- + * coordinates packet, and instead just store to the address given.
- + */
- +static uint32_t vc4_full_res_offset(struct vc4_exec_info *exec,
- + struct drm_gem_cma_object *bo,
- + struct drm_vc4_submit_rcl_surface *surf,
- + uint8_t x, uint8_t y)
- +{
- + return bo->paddr + surf->offset + VC4_TILE_BUFFER_SIZE *
- + (DIV_ROUND_UP(exec->args->width, 32) * y + x);
- +}
- +
- +/*
- * Emits a PACKET_TILE_COORDINATES if one isn't already pending.
- *
- * The tile coordinates packet triggers a pending load if there is one, are
- @@ -108,22 +126,41 @@ static void emit_tile(struct vc4_exec_in
- * may be outstanding at a time.
- */
- if (setup->color_read) {
- - rcl_u8(setup, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL);
- - rcl_u16(setup, args->color_read.bits);
- - rcl_u32(setup,
- - setup->color_read->paddr + args->color_read.offset);
- + if (args->color_read.flags &
- + VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
- + rcl_u8(setup, VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER);
- + rcl_u32(setup,
- + vc4_full_res_offset(exec, setup->color_read,
- + &args->color_read, x, y) |
- + VC4_LOADSTORE_FULL_RES_DISABLE_ZS);
- + } else {
- + rcl_u8(setup, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL);
- + rcl_u16(setup, args->color_read.bits);
- + rcl_u32(setup, setup->color_read->paddr +
- + args->color_read.offset);
- + }
- }
-
- if (setup->zs_read) {
- - if (setup->color_read) {
- - /* Exec previous load. */
- - vc4_tile_coordinates(setup, x, y);
- - vc4_store_before_load(setup);
- + if (args->zs_read.flags &
- + VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
- + rcl_u8(setup, VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER);
- + rcl_u32(setup,
- + vc4_full_res_offset(exec, setup->zs_read,
- + &args->zs_read, x, y) |
- + VC4_LOADSTORE_FULL_RES_DISABLE_COLOR);
- + } else {
- + if (setup->color_read) {
- + /* Exec previous load. */
- + vc4_tile_coordinates(setup, x, y);
- + vc4_store_before_load(setup);
- + }
- +
- + rcl_u8(setup, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL);
- + rcl_u16(setup, args->zs_read.bits);
- + rcl_u32(setup, setup->zs_read->paddr +
- + args->zs_read.offset);
- }
- -
- - rcl_u8(setup, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL);
- - rcl_u16(setup, args->zs_read.bits);
- - rcl_u32(setup, setup->zs_read->paddr + args->zs_read.offset);
- }
-
- /* Clipping depends on tile coordinates having been
- @@ -144,20 +181,60 @@ static void emit_tile(struct vc4_exec_in
- (y * exec->bin_tiles_x + x) * 32));
- }
-
- + if (setup->msaa_color_write) {
- + bool last_tile_write = (!setup->msaa_zs_write &&
- + !setup->zs_write &&
- + !setup->color_write);
- + uint32_t bits = VC4_LOADSTORE_FULL_RES_DISABLE_ZS;
- +
- + if (!last_tile_write)
- + bits |= VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL;
- + else if (last)
- + bits |= VC4_LOADSTORE_FULL_RES_EOF;
- + rcl_u8(setup, VC4_PACKET_STORE_FULL_RES_TILE_BUFFER);
- + rcl_u32(setup,
- + vc4_full_res_offset(exec, setup->msaa_color_write,
- + &args->msaa_color_write, x, y) |
- + bits);
- + }
- +
- + if (setup->msaa_zs_write) {
- + bool last_tile_write = (!setup->zs_write &&
- + !setup->color_write);
- + uint32_t bits = VC4_LOADSTORE_FULL_RES_DISABLE_COLOR;
- +
- + if (setup->msaa_color_write)
- + vc4_tile_coordinates(setup, x, y);
- + if (!last_tile_write)
- + bits |= VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL;
- + else if (last)
- + bits |= VC4_LOADSTORE_FULL_RES_EOF;
- + rcl_u8(setup, VC4_PACKET_STORE_FULL_RES_TILE_BUFFER);
- + rcl_u32(setup,
- + vc4_full_res_offset(exec, setup->msaa_zs_write,
- + &args->msaa_zs_write, x, y) |
- + bits);
- + }
- +
- if (setup->zs_write) {
- + bool last_tile_write = !setup->color_write;
- +
- + if (setup->msaa_color_write || setup->msaa_zs_write)
- + vc4_tile_coordinates(setup, x, y);
- +
- rcl_u8(setup, VC4_PACKET_STORE_TILE_BUFFER_GENERAL);
- rcl_u16(setup, args->zs_write.bits |
- - (setup->color_ms_write ?
- - VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR : 0));
- + (last_tile_write ?
- + 0 : VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR));
- rcl_u32(setup,
- (setup->zs_write->paddr + args->zs_write.offset) |
- - ((last && !setup->color_ms_write) ?
- + ((last && last_tile_write) ?
- VC4_LOADSTORE_TILE_BUFFER_EOF : 0));
- }
-
- - if (setup->color_ms_write) {
- - if (setup->zs_write) {
- - /* Reset after previous store */
- + if (setup->color_write) {
- + if (setup->msaa_color_write || setup->msaa_zs_write ||
- + setup->zs_write) {
- vc4_tile_coordinates(setup, x, y);
- }
-
- @@ -192,14 +269,26 @@ static int vc4_create_rcl_bo(struct drm_
- }
-
- if (setup->color_read) {
- - loop_body_size += (VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE);
- + if (args->color_read.flags &
- + VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
- + loop_body_size += VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE;
- + } else {
- + loop_body_size += VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE;
- + }
- }
- if (setup->zs_read) {
- - if (setup->color_read) {
- - loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE;
- - loop_body_size += VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE;
- + if (args->zs_read.flags &
- + VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
- + loop_body_size += VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE;
- + } else {
- + if (setup->color_read &&
- + !(args->color_read.flags &
- + VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES)) {
- + loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE;
- + loop_body_size += VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE;
- + }
- + loop_body_size += VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE;
- }
- - loop_body_size += VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE;
- }
-
- if (has_bin) {
- @@ -207,13 +296,23 @@ static int vc4_create_rcl_bo(struct drm_
- loop_body_size += VC4_PACKET_BRANCH_TO_SUB_LIST_SIZE;
- }
-
- + if (setup->msaa_color_write)
- + loop_body_size += VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE;
- + if (setup->msaa_zs_write)
- + loop_body_size += VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE;
- +
- if (setup->zs_write)
- loop_body_size += VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE;
- - if (setup->color_ms_write) {
- - if (setup->zs_write)
- - loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE;
- + if (setup->color_write)
- loop_body_size += VC4_PACKET_STORE_MS_TILE_BUFFER_SIZE;
- - }
- +
- + /* We need a VC4_PACKET_TILE_COORDINATES in between each store. */
- + loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE *
- + ((setup->msaa_color_write != NULL) +
- + (setup->msaa_zs_write != NULL) +
- + (setup->color_write != NULL) +
- + (setup->zs_write != NULL) - 1);
- +
- size += xtiles * ytiles * loop_body_size;
-
- setup->rcl = &vc4_bo_create(dev, size, true)->base;
- @@ -224,13 +323,12 @@ static int vc4_create_rcl_bo(struct drm_
-
- rcl_u8(setup, VC4_PACKET_TILE_RENDERING_MODE_CONFIG);
- rcl_u32(setup,
- - (setup->color_ms_write ?
- - (setup->color_ms_write->paddr +
- - args->color_ms_write.offset) :
- + (setup->color_write ? (setup->color_write->paddr +
- + args->color_write.offset) :
- 0));
- rcl_u16(setup, args->width);
- rcl_u16(setup, args->height);
- - rcl_u16(setup, args->color_ms_write.bits);
- + rcl_u16(setup, args->color_write.bits);
-
- /* The tile buffer gets cleared when the previous tile is stored. If
- * the clear values changed between frames, then the tile buffer has
- @@ -267,6 +365,56 @@ static int vc4_create_rcl_bo(struct drm_
- return 0;
- }
-
- +static int vc4_full_res_bounds_check(struct vc4_exec_info *exec,
- + struct drm_gem_cma_object *obj,
- + struct drm_vc4_submit_rcl_surface *surf)
- +{
- + struct drm_vc4_submit_cl *args = exec->args;
- + u32 render_tiles_stride = DIV_ROUND_UP(exec->args->width, 32);
- +
- + if (surf->offset > obj->base.size) {
- + DRM_ERROR("surface offset %d > BO size %zd\n",
- + surf->offset, obj->base.size);
- + return -EINVAL;
- + }
- +
- + if ((obj->base.size - surf->offset) / VC4_TILE_BUFFER_SIZE <
- + render_tiles_stride * args->max_y_tile + args->max_x_tile) {
- + DRM_ERROR("MSAA tile %d, %d out of bounds "
- + "(bo size %zd, offset %d).\n",
- + args->max_x_tile, args->max_y_tile,
- + obj->base.size,
- + surf->offset);
- + return -EINVAL;
- + }
- +
- + return 0;
- +}
- +
- +static int vc4_rcl_msaa_surface_setup(struct vc4_exec_info *exec,
- + struct drm_gem_cma_object **obj,
- + struct drm_vc4_submit_rcl_surface *surf)
- +{
- + if (surf->flags != 0 || surf->bits != 0) {
- + DRM_ERROR("MSAA surface had nonzero flags/bits\n");
- + return -EINVAL;
- + }
- +
- + if (surf->hindex == ~0)
- + return 0;
- +
- + *obj = vc4_use_bo(exec, surf->hindex);
- + if (!*obj)
- + return -EINVAL;
- +
- + if (surf->offset & 0xf) {
- + DRM_ERROR("MSAA write must be 16b aligned.\n");
- + return -EINVAL;
- + }
- +
- + return vc4_full_res_bounds_check(exec, *obj, surf);
- +}
- +
- static int vc4_rcl_surface_setup(struct vc4_exec_info *exec,
- struct drm_gem_cma_object **obj,
- struct drm_vc4_submit_rcl_surface *surf)
- @@ -278,9 +426,10 @@ static int vc4_rcl_surface_setup(struct
- uint8_t format = VC4_GET_FIELD(surf->bits,
- VC4_LOADSTORE_TILE_BUFFER_FORMAT);
- int cpp;
- + int ret;
-
- - if (surf->pad != 0) {
- - DRM_ERROR("Padding unset\n");
- + if (surf->flags & ~VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
- + DRM_ERROR("Extra flags set\n");
- return -EINVAL;
- }
-
- @@ -290,6 +439,25 @@ static int vc4_rcl_surface_setup(struct
- if (!vc4_use_bo(exec, surf->hindex, VC4_MODE_RENDER, obj))
- return -EINVAL;
-
- + if (surf->flags & VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
- + if (surf == &exec->args->zs_write) {
- + DRM_ERROR("general zs write may not be a full-res.\n");
- + return -EINVAL;
- + }
- +
- + if (surf->bits != 0) {
- + DRM_ERROR("load/store general bits set with "
- + "full res load/store.\n");
- + return -EINVAL;
- + }
- +
- + ret = vc4_full_res_bounds_check(exec, *obj, surf);
- + if (!ret)
- + return ret;
- +
- + return 0;
- + }
- +
- if (surf->bits & ~(VC4_LOADSTORE_TILE_BUFFER_TILING_MASK |
- VC4_LOADSTORE_TILE_BUFFER_BUFFER_MASK |
- VC4_LOADSTORE_TILE_BUFFER_FORMAT_MASK)) {
- @@ -341,9 +509,10 @@ static int vc4_rcl_surface_setup(struct
- }
-
- static int
- -vc4_rcl_ms_surface_setup(struct vc4_exec_info *exec,
- - struct drm_gem_cma_object **obj,
- - struct drm_vc4_submit_rcl_surface *surf)
- +vc4_rcl_render_config_surface_setup(struct vc4_exec_info *exec,
- + struct vc4_rcl_setup *setup,
- + struct drm_gem_cma_object **obj,
- + struct drm_vc4_submit_rcl_surface *surf)
- {
- uint8_t tiling = VC4_GET_FIELD(surf->bits,
- VC4_RENDER_CONFIG_MEMORY_FORMAT);
- @@ -351,13 +520,15 @@ vc4_rcl_ms_surface_setup(struct vc4_exec
- VC4_RENDER_CONFIG_FORMAT);
- int cpp;
-
- - if (surf->pad != 0) {
- - DRM_ERROR("Padding unset\n");
- + if (surf->flags != 0) {
- + DRM_ERROR("No flags supported on render config.\n");
- return -EINVAL;
- }
-
- if (surf->bits & ~(VC4_RENDER_CONFIG_MEMORY_FORMAT_MASK |
- - VC4_RENDER_CONFIG_FORMAT_MASK)) {
- + VC4_RENDER_CONFIG_FORMAT_MASK |
- + VC4_RENDER_CONFIG_MS_MODE_4X |
- + VC4_RENDER_CONFIG_DECIMATE_MODE_4X)) {
- DRM_ERROR("Unknown bits in render config: 0x%04x\n",
- surf->bits);
- return -EINVAL;
- @@ -413,18 +584,20 @@ int vc4_get_rcl(struct drm_device *dev,
- if (has_bin &&
- (args->max_x_tile > exec->bin_tiles_x ||
- args->max_y_tile > exec->bin_tiles_y)) {
- - DRM_ERROR("Render tiles (%d,%d) outside of bin config (%d,%d)\n",
- + DRM_ERROR("Render tiles (%d,%d) outside of bin config "
- + "(%d,%d)\n",
- args->max_x_tile, args->max_y_tile,
- exec->bin_tiles_x, exec->bin_tiles_y);
- return -EINVAL;
- }
-
- - ret = vc4_rcl_surface_setup(exec, &setup.color_read, &args->color_read);
- + ret = vc4_rcl_render_config_surface_setup(exec, &setup,
- + &setup.color_write,
- + &args->color_write);
- if (ret)
- return ret;
-
- - ret = vc4_rcl_ms_surface_setup(exec, &setup.color_ms_write,
- - &args->color_ms_write);
- + ret = vc4_rcl_surface_setup(exec, &setup.color_read, &args->color_read);
- if (ret)
- return ret;
-
- @@ -436,10 +609,21 @@ int vc4_get_rcl(struct drm_device *dev,
- if (ret)
- return ret;
-
- + ret = vc4_rcl_msaa_surface_setup(exec, &setup.msaa_color_write,
- + &args->msaa_color_write);
- + if (ret)
- + return ret;
- +
- + ret = vc4_rcl_msaa_surface_setup(exec, &setup.msaa_zs_write,
- + &args->msaa_zs_write);
- + if (ret)
- + return ret;
- +
- /* We shouldn't even have the job submitted to us if there's no
- * surface to write out.
- */
- - if (!setup.color_ms_write && !setup.zs_write) {
- + if (!setup.color_write && !setup.zs_write &&
- + !setup.msaa_color_write && !setup.msaa_zs_write) {
- DRM_ERROR("RCL requires color or Z/S write\n");
- return -EINVAL;
- }
- --- a/drivers/gpu/drm/vc4/vc4_validate.c
- +++ b/drivers/gpu/drm/vc4/vc4_validate.c
- @@ -400,9 +400,8 @@ validate_tile_binning_config(VALIDATE_AR
- }
-
- if (flags & (VC4_BIN_CONFIG_DB_NON_MS |
- - VC4_BIN_CONFIG_TILE_BUFFER_64BIT |
- - VC4_BIN_CONFIG_MS_MODE_4X)) {
- - DRM_ERROR("unsupported bining config flags 0x%02x\n", flags);
- + VC4_BIN_CONFIG_TILE_BUFFER_64BIT)) {
- + DRM_ERROR("unsupported binning config flags 0x%02x\n", flags);
- return -EINVAL;
- }
-
- --- a/include/uapi/drm/vc4_drm.h
- +++ b/include/uapi/drm/vc4_drm.h
- @@ -46,10 +46,13 @@ struct drm_vc4_submit_rcl_surface {
- uint32_t hindex; /* Handle index, or ~0 if not present. */
- uint32_t offset; /* Offset to start of buffer. */
- /*
- - * Bits for either render config (color_ms_write) or load/store packet.
- + * Bits for either render config (color_write) or load/store packet.
- + * Bits should all be 0 for MSAA load/stores.
- */
- uint16_t bits;
- - uint16_t pad;
- +
- +#define VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES (1 << 0)
- + uint16_t flags;
- };
-
- /**
- @@ -128,9 +131,11 @@ struct drm_vc4_submit_cl {
- uint8_t max_x_tile;
- uint8_t max_y_tile;
- struct drm_vc4_submit_rcl_surface color_read;
- - struct drm_vc4_submit_rcl_surface color_ms_write;
- + struct drm_vc4_submit_rcl_surface color_write;
- struct drm_vc4_submit_rcl_surface zs_read;
- struct drm_vc4_submit_rcl_surface zs_write;
- + struct drm_vc4_submit_rcl_surface msaa_color_write;
- + struct drm_vc4_submit_rcl_surface msaa_zs_write;
- uint32_t clear_color[2];
- uint32_t clear_z;
- uint8_t clear_s;
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