eloop_none.c 8.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410
  1. /*
  2. * Event loop - empty template (basic structure, but no OS specific operations)
  3. * Copyright (c) 2002-2009, Jouni Malinen <j@w1.fi>
  4. *
  5. * This software may be distributed under the terms of the BSD license.
  6. * See README for more details.
  7. */
  8. #include "includes.h"
  9. #include "common.h"
  10. #include "list.h"
  11. #include "eloop.h"
  12. struct eloop_sock {
  13. int sock;
  14. void *eloop_data;
  15. void *user_data;
  16. eloop_sock_handler handler;
  17. };
  18. struct eloop_timeout {
  19. struct dl_list list;
  20. struct os_time time;
  21. void *eloop_data;
  22. void *user_data;
  23. eloop_timeout_handler handler;
  24. };
  25. struct eloop_signal {
  26. int sig;
  27. void *user_data;
  28. eloop_signal_handler handler;
  29. int signaled;
  30. };
  31. struct eloop_data {
  32. int max_sock, reader_count;
  33. struct eloop_sock *readers;
  34. struct dl_list timeout;
  35. int signal_count;
  36. struct eloop_signal *signals;
  37. int signaled;
  38. int pending_terminate;
  39. int terminate;
  40. int reader_table_changed;
  41. };
  42. static struct eloop_data eloop;
  43. int eloop_init(void)
  44. {
  45. os_memset(&eloop, 0, sizeof(eloop));
  46. dl_list_init(&eloop.timeout);
  47. return 0;
  48. }
  49. int eloop_register_read_sock(int sock, eloop_sock_handler handler,
  50. void *eloop_data, void *user_data)
  51. {
  52. struct eloop_sock *tmp;
  53. tmp = os_realloc_array(eloop.readers, eloop.reader_count + 1,
  54. sizeof(struct eloop_sock));
  55. if (tmp == NULL)
  56. return -1;
  57. tmp[eloop.reader_count].sock = sock;
  58. tmp[eloop.reader_count].eloop_data = eloop_data;
  59. tmp[eloop.reader_count].user_data = user_data;
  60. tmp[eloop.reader_count].handler = handler;
  61. eloop.reader_count++;
  62. eloop.readers = tmp;
  63. if (sock > eloop.max_sock)
  64. eloop.max_sock = sock;
  65. eloop.reader_table_changed = 1;
  66. return 0;
  67. }
  68. void eloop_unregister_read_sock(int sock)
  69. {
  70. int i;
  71. if (eloop.readers == NULL || eloop.reader_count == 0)
  72. return;
  73. for (i = 0; i < eloop.reader_count; i++) {
  74. if (eloop.readers[i].sock == sock)
  75. break;
  76. }
  77. if (i == eloop.reader_count)
  78. return;
  79. if (i != eloop.reader_count - 1) {
  80. os_memmove(&eloop.readers[i], &eloop.readers[i + 1],
  81. (eloop.reader_count - i - 1) *
  82. sizeof(struct eloop_sock));
  83. }
  84. eloop.reader_count--;
  85. eloop.reader_table_changed = 1;
  86. }
  87. int eloop_register_timeout(unsigned int secs, unsigned int usecs,
  88. eloop_timeout_handler handler,
  89. void *eloop_data, void *user_data)
  90. {
  91. struct eloop_timeout *timeout, *tmp;
  92. os_time_t now_sec;
  93. timeout = os_zalloc(sizeof(*timeout));
  94. if (timeout == NULL)
  95. return -1;
  96. if (os_get_time(&timeout->time) < 0) {
  97. os_free(timeout);
  98. return -1;
  99. }
  100. now_sec = timeout->time.sec;
  101. timeout->time.sec += secs;
  102. if (timeout->time.sec < now_sec) {
  103. /*
  104. * Integer overflow - assume long enough timeout to be assumed
  105. * to be infinite, i.e., the timeout would never happen.
  106. */
  107. wpa_printf(MSG_DEBUG, "ELOOP: Too long timeout (secs=%u) to "
  108. "ever happen - ignore it", secs);
  109. os_free(timeout);
  110. return 0;
  111. }
  112. timeout->time.usec += usecs;
  113. while (timeout->time.usec >= 1000000) {
  114. timeout->time.sec++;
  115. timeout->time.usec -= 1000000;
  116. }
  117. timeout->eloop_data = eloop_data;
  118. timeout->user_data = user_data;
  119. timeout->handler = handler;
  120. /* Maintain timeouts in order of increasing time */
  121. dl_list_for_each(tmp, &eloop.timeout, struct eloop_timeout, list) {
  122. if (os_time_before(&timeout->time, &tmp->time)) {
  123. dl_list_add(tmp->list.prev, &timeout->list);
  124. return 0;
  125. }
  126. }
  127. dl_list_add_tail(&eloop.timeout, &timeout->list);
  128. return 0;
  129. }
  130. static void eloop_remove_timeout(struct eloop_timeout *timeout)
  131. {
  132. dl_list_del(&timeout->list);
  133. os_free(timeout);
  134. }
  135. int eloop_cancel_timeout(eloop_timeout_handler handler,
  136. void *eloop_data, void *user_data)
  137. {
  138. struct eloop_timeout *timeout, *prev;
  139. int removed = 0;
  140. dl_list_for_each_safe(timeout, prev, &eloop.timeout,
  141. struct eloop_timeout, list) {
  142. if (timeout->handler == handler &&
  143. (timeout->eloop_data == eloop_data ||
  144. eloop_data == ELOOP_ALL_CTX) &&
  145. (timeout->user_data == user_data ||
  146. user_data == ELOOP_ALL_CTX)) {
  147. eloop_remove_timeout(timeout);
  148. removed++;
  149. }
  150. }
  151. return removed;
  152. }
  153. int eloop_cancel_timeout_one(eloop_timeout_handler handler,
  154. void *eloop_data, void *user_data,
  155. struct os_time *remaining)
  156. {
  157. struct eloop_timeout *timeout, *prev;
  158. int removed = 0;
  159. struct os_time now;
  160. os_get_time(&now);
  161. remaining->sec = remaining->usec = 0;
  162. dl_list_for_each_safe(timeout, prev, &eloop.timeout,
  163. struct eloop_timeout, list) {
  164. if (timeout->handler == handler &&
  165. (timeout->eloop_data == eloop_data) &&
  166. (timeout->user_data == user_data)) {
  167. removed = 1;
  168. if (os_time_before(&now, &timeout->time))
  169. os_time_sub(&timeout->time, &now, remaining);
  170. eloop_remove_timeout(timeout);
  171. break;
  172. }
  173. }
  174. return removed;
  175. }
  176. int eloop_is_timeout_registered(eloop_timeout_handler handler,
  177. void *eloop_data, void *user_data)
  178. {
  179. struct eloop_timeout *tmp;
  180. dl_list_for_each(tmp, &eloop.timeout, struct eloop_timeout, list) {
  181. if (tmp->handler == handler &&
  182. tmp->eloop_data == eloop_data &&
  183. tmp->user_data == user_data)
  184. return 1;
  185. }
  186. return 0;
  187. }
  188. /* TODO: replace with suitable signal handler */
  189. #if 0
  190. static void eloop_handle_signal(int sig)
  191. {
  192. int i;
  193. eloop.signaled++;
  194. for (i = 0; i < eloop.signal_count; i++) {
  195. if (eloop.signals[i].sig == sig) {
  196. eloop.signals[i].signaled++;
  197. break;
  198. }
  199. }
  200. }
  201. #endif
  202. static void eloop_process_pending_signals(void)
  203. {
  204. int i;
  205. if (eloop.signaled == 0)
  206. return;
  207. eloop.signaled = 0;
  208. if (eloop.pending_terminate) {
  209. eloop.pending_terminate = 0;
  210. }
  211. for (i = 0; i < eloop.signal_count; i++) {
  212. if (eloop.signals[i].signaled) {
  213. eloop.signals[i].signaled = 0;
  214. eloop.signals[i].handler(eloop.signals[i].sig,
  215. eloop.signals[i].user_data);
  216. }
  217. }
  218. }
  219. int eloop_register_signal(int sig, eloop_signal_handler handler,
  220. void *user_data)
  221. {
  222. struct eloop_signal *tmp;
  223. tmp = os_realloc_array(eloop.signals, eloop.signal_count + 1,
  224. sizeof(struct eloop_signal));
  225. if (tmp == NULL)
  226. return -1;
  227. tmp[eloop.signal_count].sig = sig;
  228. tmp[eloop.signal_count].user_data = user_data;
  229. tmp[eloop.signal_count].handler = handler;
  230. tmp[eloop.signal_count].signaled = 0;
  231. eloop.signal_count++;
  232. eloop.signals = tmp;
  233. /* TODO: register signal handler */
  234. return 0;
  235. }
  236. int eloop_register_signal_terminate(eloop_signal_handler handler,
  237. void *user_data)
  238. {
  239. #if 0
  240. /* TODO: for example */
  241. int ret = eloop_register_signal(SIGINT, handler, user_data);
  242. if (ret == 0)
  243. ret = eloop_register_signal(SIGTERM, handler, user_data);
  244. return ret;
  245. #endif
  246. return 0;
  247. }
  248. int eloop_register_signal_reconfig(eloop_signal_handler handler,
  249. void *user_data)
  250. {
  251. #if 0
  252. /* TODO: for example */
  253. return eloop_register_signal(SIGHUP, handler, user_data);
  254. #endif
  255. return 0;
  256. }
  257. void eloop_run(void)
  258. {
  259. int i;
  260. struct os_time tv, now;
  261. while (!eloop.terminate &&
  262. (!dl_list_empty(&eloop.timeout) || eloop.reader_count > 0)) {
  263. struct eloop_timeout *timeout;
  264. timeout = dl_list_first(&eloop.timeout, struct eloop_timeout,
  265. list);
  266. if (timeout) {
  267. os_get_time(&now);
  268. if (os_time_before(&now, &timeout->time))
  269. os_time_sub(&timeout->time, &now, &tv);
  270. else
  271. tv.sec = tv.usec = 0;
  272. }
  273. /*
  274. * TODO: wait for any event (read socket ready, timeout (tv),
  275. * signal
  276. */
  277. os_sleep(1, 0); /* just a dummy wait for testing */
  278. eloop_process_pending_signals();
  279. /* check if some registered timeouts have occurred */
  280. timeout = dl_list_first(&eloop.timeout, struct eloop_timeout,
  281. list);
  282. if (timeout) {
  283. os_get_time(&now);
  284. if (!os_time_before(&now, &timeout->time)) {
  285. void *eloop_data = timeout->eloop_data;
  286. void *user_data = timeout->user_data;
  287. eloop_timeout_handler handler =
  288. timeout->handler;
  289. eloop_remove_timeout(timeout);
  290. handler(eloop_data, user_data);
  291. }
  292. }
  293. eloop.reader_table_changed = 0;
  294. for (i = 0; i < eloop.reader_count; i++) {
  295. /*
  296. * TODO: call each handler that has pending data to
  297. * read
  298. */
  299. if (0 /* TODO: eloop.readers[i].sock ready */) {
  300. eloop.readers[i].handler(
  301. eloop.readers[i].sock,
  302. eloop.readers[i].eloop_data,
  303. eloop.readers[i].user_data);
  304. if (eloop.reader_table_changed)
  305. break;
  306. }
  307. }
  308. }
  309. }
  310. void eloop_terminate(void)
  311. {
  312. eloop.terminate = 1;
  313. }
  314. void eloop_destroy(void)
  315. {
  316. struct eloop_timeout *timeout, *prev;
  317. dl_list_for_each_safe(timeout, prev, &eloop.timeout,
  318. struct eloop_timeout, list) {
  319. eloop_remove_timeout(timeout);
  320. }
  321. os_free(eloop.readers);
  322. os_free(eloop.signals);
  323. }
  324. int eloop_terminated(void)
  325. {
  326. return eloop.terminate;
  327. }
  328. void eloop_wait_for_read_sock(int sock)
  329. {
  330. /*
  331. * TODO: wait for the file descriptor to have something available for
  332. * reading
  333. */
  334. }